UX designer
About me
A systematic and problem-solving designer with the ability to work from a blank slate, seeking to grow as a UX/UI (Product) designer in an organization that values innovation and humanity.
Design philosophy
To me, UX means applying the designer's sensibility and methods to match with the user’s needs.
![](https://framerusercontent.com/images/wC7gT4U8LFpl1U0h0tBQYKSdd0.png)
Methodology
![](https://framerusercontent.com/images/X2W7Dgb5a3OBjdXWQ2x1RmpiMbE.gif)
1
User
Common methods include face-to-face interviews, user surveys and questionnaires, card sorting, concept testing, user groups and usability testing.
![](https://framerusercontent.com/images/6zlXML9zc5HeMbudqZG1sLnJs.gif)
2
Prototype
The goal of a prototype is to test and validate ideas before sharing them with stakeholders and eventually passing the final designs to engineering teams for the development process.
![](https://framerusercontent.com/images/HTAurjx2Rr2bwPgJt0yBYc24P1w.gif)
3
Product
Product thinking is where UX design and product management intersect to deliver outcomes that create value for the organization and its users –finding a problem-solution fit with clear goals and measurable KPIs for a successful product.
![](https://framerusercontent.com/images/peBUivhkFjDMxUpHfyUFghj318Y.gif)
4
Deliver
Documentation with all the details and digital assets required for the development team to bring the product to life.
Clients include…
![](https://framerusercontent.com/images/gkAfuuUR84z6QBN4hHwSrSvnQw.png)
...
Have a project in mind?
![](https://framerusercontent.com/images/qfYayynB70pG0mEkp1fj6JDDf9I.gif)
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